Game

Gamepad test

Check whether buttons and sticks respond on screen.

Getting the controls ready…Still loading. Check your connection, then reload the page.

Connect a pad, press any button to wake it, then try buttons and sticks.

Disconnected

Connect a controller

Connect a gamepad and press a button. The diagram is a reference only until the browser reports a pad.

LTLTRTRTLBLBRBRBD-pad Up↑D-pad Down↓D-pad Left←D-pad Right→YYXXBBAABack / SelectBackHome / GuideHomeStart / MenuStartL3L3R3R3
Standard reference layoutBrowser and device mapping can differ. This is not a copy of any manufacturer controller.
  • Y / X / B / A
  • LB / RB · LT / RT
  • Back · Home · Start
  • L3 / R3 · D-pad

Unknown mappings stay generic. Neutral drift is an observation — not a model-specific fault threshold.

Not started

Details and limits

Uses the standard Gamepad API. We do not apply a universal failure threshold per model.

How to check

Connect a pad, press any button to wake it, then move sticks to watch axes change.

If something feels wrong

If undetected, try wired mode, another USB port, or restarting the browser.

Limits

Mappings differ by browser/OS/model. A first input may be required; disconnects update state.

Test methods and limitations
FAQ

Button numbers do not match the labels.

A familiar diagram is used only for standard mapping; otherwise we show generic indices.

The stick looks slightly off-center.

Neutral drift is an observation. We do not apply one failure threshold to every device.