Game

Controller stick-drift observation

Calibrate neutral with hands off, then watch how far the sticks move.

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Connect a pad, press any button to wake it, then try buttons and sticks.

Disconnected

Connect a controller

Connect a gamepad and press a button. The diagram is a reference only until the browser reports a pad.

LTLTRTRTLBLBRBRBD-pad Up↑D-pad Down↓D-pad Left←D-pad Right→YYXXBBAABack / SelectBackHome / GuideHomeStart / MenuStartL3L3R3R3
Standard reference layoutBrowser and device mapping can differ. This is not a copy of any manufacturer controller.
  • Y / X / B / A
  • LB / RB · LT / RT
  • Back · Home · Start
  • L3 / R3 · D-pad

Unknown mappings stay generic. Neutral drift is an observation — not a model-specific fault threshold.

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Details and limits

Offers neutral calibration plus deadzone and deviation observation. Not a model-specific defect or warranty standard.

How to check

Wake the pad, take your thumbs off the sticks, press calibrate neutral, then watch deviation against the deadzone slider.

If something feels wrong

If deviation looks high, try another USB port, a wired link, or reconnect, then calibrate again.

Limits

Mapping, wireless lag, battery, and surface affect readings. This does not replace manufacturer calibration.

Test methods and limitations
FAQ

Outside the deadzone means broken?

No. The threshold is only your observation aid.

Is calibration required?

It makes comparisons easier with hands off. It is not a mandatory procedure.